Spedwell

joined 1 year ago
[–] Spedwell@lemmy.world 2 points 7 hours ago

Okay, that makes a lot of sense. Thanks for explaining it further. It does sound like a very nice system.

[–] Spedwell@lemmy.world 3 points 18 hours ago* (last edited 18 hours ago) (2 children)

I don't understand how SPAV fixes gerrymandering in this case. It seems like the re-weighting operation is meant for a pool of identical ballots. When you have district-level elections that differ between ballots, how is this meant to work?

Edit: Ooooh you meant for selecting the redistricting committee, not for running the elections. Gotcha, makes sense now.

[–] Spedwell@lemmy.world 10 points 3 weeks ago

I think it's what they've been calling "statistics".

[–] Spedwell@lemmy.world 16 points 2 months ago (1 children)

As the article points out, TSA is using this tech to improve efficiency. Every request for manual verification breaks their flow, requires an agent to come address you, and eats more time. At the very least, you ought not to scan in the hopes that TSA metrics look poor enough they decide this tech isn't practical to use.

[–] Spedwell@lemmy.world 1 points 2 months ago

Again, I am really wanting to see this EU case you reference, because this is an issue I have been reading up on. Do you have a reference for me?

[–] Spedwell@lemmy.world 1 points 2 months ago* (last edited 2 months ago)

The points linked above allege Valve will delist a game from their platform if the price is lower off-platform (even for non-key sales), correct?

This is called a "Platform Most Favored Nation" clause, and it has anti-competitive effects. It is controlling the price off-platform using the leverage of market share to coerce behaviors out of publishers.

Please also link me this European court case, I have been unable to locate it myself.

[–] Spedwell@lemmy.world -1 points 2 months ago (3 children)

It's an ongoing case, so I don't know what you expect of me here. My reply was to correct your misunderstanding about the focus of the case, which is not limited to the use of steam keys as you originally claimed.

I am not aware of the european case you reference, would you mind pointing me to where I can learn more?

[–] Spedwell@lemmy.world -2 points 2 months ago* (last edited 2 months ago) (5 children)

If that is demonstrably true, I'd like to see the demonstration. In fact, the case alleges the policy extends to non-key sales (see pts 204, 205, 207, 208).

[–] Spedwell@lemmy.world -3 points 2 months ago (8 children)

I like Wolfire. Their head (David Rosen) had a really good procedural animation talk at GDC about a decade ago, their games are pretty good, and they started up Humble before it spun off on its own.

Before tarnishing their reputation, I'd suggest reading up on the actual complaints put forth in the lawsuit. I've done so extensively, I think they have very solid grounds to go after Valve (Valve's behaviour is comparable to Amazon's in terms of anticompetitive practices).

[–] Spedwell@lemmy.world 35 points 2 months ago (5 children)

I'm curious what issue you see with that? It seems like the project is only accepting unrestricted donations, but is there something suspicious about shopify that makes it's involvement concerning (I don't know much about them)?

[–] Spedwell@lemmy.world 10 points 2 months ago (1 children)

It's only double counted in a situation where you're actually counting both sides. This is a Canadian study published by a Canadian outlet about the impacts of Canadian policy.

They're not trying to balance the books, so to speak, they're evaluating transactions on a single account.

[–] Spedwell@lemmy.world 6 points 3 months ago (1 children)

Right concept, except you're off in scale. A MULT instruction would exist in both RISC and CISC processors.

The big difference is that CISC tries to provide instructions to perform much more sophisticated subroutines. This video is a fun look at some of the most absurd ones, to give you an idea.

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