Is this still the case? I've been playing without noticing anything missing. But I'm not a veteran player that would notice either. Steam discussions seem to suggest it's all in sync?
StrikeForceZero
Can finally put obs away for 10 second screen caps lol
Hard to not worry about it when after 2 years of applying to 2-4 every other day you get no responses. Like surely you'd think a resume with 10 years of experience would at least warrant a phone screen. I have several theories but I'm probably just another "armchair expert"
Where's the tin foil hat emoji when you need one?
But actually I might have been confusing what I'm seeing on job boards with what all the recruiters are telling me or it's a stale vibe from several months ago. Took another look at LinkedIn, indeed, dice and it seems relatively balanced if not listing more jobs with my stack like you said.
Doesn't change the fact that I'm not getting any interactions from these postings though. I finally got one response on indeed last week but after answering their questions and they said I was a strong candidate they directed me to a one way AI video interview site.. 3 years ago I had recruiters banging down my door trying to get me into interviews left and right. Trying not to rant but long story short it's not looking good for tech.
If you figure out the answer let me know. 10+ years of experience and haven't been able to find a job in the last 2 years.
Mainly looking for:
- Nodejs/Nestjs
- Typescript/JavaScript
- React/React-Native
- Rust
The only thing I'm seeing in abundance is C#/dot net. And everything advertised with PHP smells like WordPress.
Yeah Interfaces would be the next best thing.
The only reason why traits are considered better is because in languages like rust it can enable static dispatch. Whereas interfaces in C#, Java, Typescript, (and C++ via abstract classes, not templates) are always dynamic dispatch.
At that point I would argue composition/traits are the way to go.
"This extends Draggable". That's great but now we can't extend "Button" to override the click handler.
Traits: You wanna have Health, and do Damage, but don't want to implement InventoryItem? No problem. You wanna be an Enemy and InventoryItem? Go for it. What's this function take? Anything that implements InventoryItem + Consumable
It's a shame because how gitlab is basically begging to be bought out and hides a lot of useful features behind subscriptions.. I remember when it was originally just a GitHub clone way back when.
Rust was painful to look at until I started using it for more than 6 or so months
Looks like you are correct. I don't think I could find most if not any of the leaders from the leader pass. Including Sejong. That's incredibly disappointing. Looking through the contents of the dlc from a proton install I'm not seeing anything that would prevent someone from just using it on Linux other than editing the paths. I'll experiment some. Maybe I'm naive and there's a reason why no one else has done it.
Edit: proton has come so far that maybe Linux peeps just opt to use that for civ6. Especially since the Linux build might be a tad buggy? At least for me it's definitely had issues.
Edit2: Ha. It works. That's wild that they would just lazily not repack it..
just copy the windows dlc packs over,
copy
DLC/_/Platforms/Windows
->DLC/_/Platforms/Linux
Then inside the platform Linux dir
Some don't seem to show up in game still so I'll experiment more this weekend if I get time and throw together a bash script that downloads all the windows depots and patches them.
Edit3: for the ones not working it might be due to case sensitive file system. They use
audio
when looking forAudio