Underwaterbob

joined 1 year ago
[–] Underwaterbob@lemm.ee 1 points 1 month ago

I generally hate racing games. The one I do remember playing a lot was 1990's Stunts. It was an early polygonal game. You could make your own tracks. It's was pretty ahead of its time.

[–] Underwaterbob@lemm.ee 2 points 2 months ago

Haha! I started up DS3 DLC once a lot time ago, and I was rusty from having not played in a while. I got invaded in less than a minute, got whacked, quit the game and never went back. Sometimes I'm just not in the mood for self-flagellation. DS2 DLC almost did me in, but I'm glad I pushed through there.

[–] Underwaterbob@lemm.ee 4 points 2 months ago

Crosscode. It's not required, but they do encourage you to race against NPCs in the puzzle-heavy dungeons. I thought I had finally won one when the boss of the dungeon smoked me three times, and then I got mocked for being the last out of the dungeon. Also, I'm 27 hours in, and the plot that everyone raves about has gone absolutely nowhere. I put the game down a few months back and haven't gone back. Maybe I'll pick it up again since it seems a lot of people love something about it, but aside from some interesting combat, I wasn't feeling it at all.

[–] Underwaterbob@lemm.ee 45 points 2 months ago

I too choose this guy's dead wife.

[–] Underwaterbob@lemm.ee 0 points 2 months ago (3 children)

Good thing dumbasses can't vote...

[–] Underwaterbob@lemm.ee 2 points 2 months ago* (last edited 2 months ago)

I have an XBox 360 controller lying around that still works great. I have a couple DS4s that still work great even though the rubber started coming off the analog sticks. The one Dualsense I bought crapped out after a single year of moderate use.

[–] Underwaterbob@lemm.ee 1 points 2 months ago

The best I can figure is that the 4M$20 track was popular on a streaming service that pays better, and vice versa for whatever reason.

[–] Underwaterbob@lemm.ee 2 points 2 months ago

That's more than $45!

I got free beer at a show once 20+ years ago, too.

[–] Underwaterbob@lemm.ee 1 points 2 months ago (2 children)

I pay Distrokid ~$20 a year to distribute my music to a lot of streaming services, but I do not pay individual streaming services. I never really expected much return. I wasn't disappointed! Haha!

[–] Underwaterbob@lemm.ee 4 points 2 months ago (4 children)

Maybe some kind of increasing scale for revenue depending on larger numbers of listens.

My break down by track is pretty inconsistent, too. I've got a single track with over a million listen that made me 36 cents. My most popular track has over 4M listens, and it's responsible for half that $45. Distrokid doesn't say which streaming service that revenue comes from, either. Some pay more than others, I imagine.

[–] Underwaterbob@lemm.ee 5 points 2 months ago

I have to wonder about the logistics. He can't be running them on his own single Internet connection. Or could VPNs handle it so it would appear his listens are coming from all over the world? $10M is a lot of money. How long did it take to amass that?

[–] Underwaterbob@lemm.ee 2 points 2 months ago (1 children)

Me? Honestly, I think it would be obvious to any discerning listener what music is actually made by a person, and what music is AI generated, but really, there's so much music out there of wildly varying quality thanks to accessibility of production tools these days, it probably is literally impossible to tell the difference anymore.

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