Wolfram

joined 1 year ago
[–] Wolfram@lemmy.world 1 points 1 week ago

So no head?

[–] Wolfram@lemmy.world 26 points 2 weeks ago (2 children)

Federation really isn't hard to understand especially when you dive in and start using it. I don't understand anyone who says otherwise.

Somehow this sentiment exists in the selfhosted subreddit and is why the community didn't move to Lemmy. One of the last places I'd expect to let something kinda technical scare them tbh.

[–] Wolfram@lemmy.world 7 points 1 month ago

Damn. Too bad. But those are both interesting games to have the source code of.

[–] Wolfram@lemmy.world 6 points 1 month ago* (last edited 1 month ago)

Evidence wouldn't be as concrete as source code, but there was plenty of evidence from data miners. Gamefreak kept moving goal posts when it came to why it wasn't feasible for Sword and Shield to have all the Pokémon which is my frustration with that situation. I think they complained about the capacity of the cartridge the games were stored on was one, which was readily proven wrong. Dont quote me on that. But I do think the situation with the models was ultimately the case.

[–] Wolfram@lemmy.world 102 points 1 month ago* (last edited 1 month ago) (19 children)

Good. Couldn't have happened to a worse company other than Nintendo.

Now people can verify if Gamefreak's excuses for not including all Pokemon in each game since the Switch games are real. And verify how low effort their games are.

[–] Wolfram@lemmy.world 2 points 1 month ago

Totally, I get it if its a means to an end to get something like Jellyfin up.

Maybe its a me thing. I just like to understand the mechanics of the tools I use.

[–] Wolfram@lemmy.world 2 points 1 month ago (2 children)

I've never used Portainer but I feel a GUI setup like it just abstracts Docker and prevents learning concepts that are conducive to understanding Docker. That's why I've never used a GUI to manage my Docker environment.

[–] Wolfram@lemmy.world 3 points 1 month ago* (last edited 1 month ago)

I fully understand your first point and that is how I feel. That's why I made my comment; I and others have been dealing with endless AAA slop that mostly hasn't been intriguing for a long time. Even if its a certain game franchise I'm not interested in, I understand other people's pain of it been driven into the ground with micro transactions and buggier and buggier games.

[–] Wolfram@lemmy.world 37 points 1 month ago (5 children)

I'd say I'm happy that AAA companies are reaping what they sow from listening to their dumbass stakeholders.

[–] Wolfram@lemmy.world 20 points 2 months ago

Early Beta Minecraft was interesting because it felt like anything was possible. The documentation was not like it is now, so it felt like there was a lot more. That was probably enhanced by me being an imaginative kid at that time. The early generation kept things weird and fun. I miss those days.

[–] Wolfram@lemmy.world 5 points 2 months ago* (last edited 2 months ago)

I'd have left Twitch if I didn't find it more entertaining than current YouTube. No one should be surprised they're at pre-covid profit levels again because they tried to shovel way too many ads down people's throats.

Imagine tuning into a random stream and getting greeted by 3 ads before you can understand if you want to stay or check a different one. I've been frustrated enough that I just turn to something else altogether for entertainment.

There are some decent adblockers like TTV.LOL, which is a simple proxy to a country that doesn't allow ads. But sometimes those solutions don't work either. Ironically I just use Turbo while not paying for YouTube premium, but just as people don't pay for YouTube Premium, I understand not wanting to support Twitch for a variety of reasons.

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