arendjr

joined 2 years ago
[–] arendjr@programming.dev 8 points 2 weeks ago

I used Elixir for a project in 2024, though I was not the lead on the backend part, so my exposure was limited. Still got a nice taste of it, and have to say I was positively impressed.

The Erlang VM is kind of amazing in the capabilities that it offers, and integrating with external languages was also easier than I thought it would be (we had a Rust core that we needed to link in).

As for Elixir specifically: the language is nice, but its Achilles heel is definitely that it’s dynamically typed. For this reason I would suggest having a look at GLEAM, even though I have no personal experience with that and don’t know how mature it is.

[–] arendjr@programming.dev 5 points 3 weeks ago

This reminds me of the early PS3 days where some universities would buy loads of consoles, because the Cell processor was a great bang for its buck (thanks to Sony subsidising them) and they’d just jailbreak them and put them in data centres.

[–] arendjr@programming.dev 9 points 1 month ago

Narrator: Rust has indeed already proven a very valid alternative.

[–] arendjr@programming.dev 8 points 1 month ago

Heh, the name wasn’t chosen to reach a huge audience anyway. If I get too many users, I might lose my zen over trying to support them 😂

But I’m happy to have a few folks along who don’t mind building their IDE from source.

[–] arendjr@programming.dev 3 points 1 month ago* (last edited 1 month ago)

Thanks!

As for the motivation of the fork, basically two reasons:

  • Even though you can disable AI features and configure the layout, the teasers and some UI elements remain as they try to draw you in.
  • I want to use their UI framework and editor for a different project too, so I want to be able to start that from a trimmed down base anyway.
[–] arendjr@programming.dev 4 points 1 month ago* (last edited 1 month ago)

Hehe, I suppose it might to some extent 😅 But well, I don't wish to control how others do their coding, and it would be silly to ignore other's code altogether because they used a different method than the one I prefer.

[–] arendjr@programming.dev 5 points 1 month ago (1 children)

Yeah, if you don't mind the UI clutter/teasers, it doesn't make much of a difference. For now, the most noticeable difference is that the default layout is more old-school, with the project layout and the git panel on the left-hand side again, though even without this fork you can configure it to be like that too.

[–] arendjr@programming.dev 12 points 1 month ago

Nothing wrong with them! But since I want to build another tool on top of it (for fiction/novel outlining and writing) I figured this was a good exercise to become familiar with the codebase. And since I still do some Rust development, having control over both my IDE and my writing software seemed an added benefit :)

[–] arendjr@programming.dev 5 points 1 month ago

I'll aim to sync changes from upstream about once a month. But given that I don't have prebuilt binaries or anything, for now I expect only people enthusiastic enough to build from source to use it :)

 

Zen is simply a fork of Zed for those who are happy to use an IDE free from AI, telemetry, and other cloud-based services. I use it as my daily driver and intend to maintain it so that I can also use it as the base for some non-developer tooling I want to create.

Only tested on Linux for now, though Zed's support for other platforms should be (mostly?) intact.

[–] arendjr@programming.dev 1 points 3 months ago (1 children)

You must be someone who hates working from home, because home is the place where we should all feel relaxed, right? What about working in the garden? The garden is certainly a relaxation spot, but god forbid you get some rays of sunshine while you work.

I understand the desire to pity people who work at the beach. But then again, I pity anyone who ended up living near Silicon Valley. Think of all the money though!

[–] arendjr@programming.dev 2 points 4 months ago

Have you tried disabling the file indexing service? I think it’s called Baloo?

Usually it doesn’t have too much overhead, but in combination with certain workflows it could be a bottleneck.

[–] arendjr@programming.dev 1 points 5 months ago

I think it’s good for people to have children. At least one and preferably no more than two.

If we contain population growth, the riches already created are for the taking for generations to come and the planet finally gets a rest.

It does require a reckoning with the capitalist elite that would like to produce anyway, but I feel that may be coming regardless of our feelings towards children.

 

Biome is a formatter and linter for web languages: JavaScript, TypeScript, CSS, HTML, JSON, and GraphQL.

Version 2 adds type-aware lint rules and it is the first TypeScript linter that does not require tsc. Other new features include:

  • Monorepo support
  • GritQL Plugins
  • Revamped, configurable import sorting
  • Linter domains
  • Bulk suppressions
  • Analyzer assists
  • Many new lint rules
 

Biome is an integrated linter/formatter for JavaScript/TypeScript, CSS, HTML and GraphQL.

We are now in the process of implementing TypeScript-like inference (not full type checking!) that allows us to enable type-informed lint rules. This is similar to typescript-eslint except instead of using tsc we attempt to implement the inference ourselves.

This post describes our progress thus far, with a detailed overview of our type architecture.

 

Recent events in #politics triggered me to write a manifesto on the values of #Democracy and what we can to do preserve them.

 

Recent events in #politics triggered me to write a manifesto on the values of #Democracy and what we can to do preserve them.

 
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DirectX Adopting SPIR-V (devblogs.microsoft.com)
submitted 2 years ago* (last edited 2 years ago) by arendjr@programming.dev to c/linux@programming.dev
 

SPIR-V is the intermediate shader target used by Vulkan as well, so it sounds like this may indirectly make DirectX on Linux smoother.

 

With this post I've taken a bit more of a practical turn compared to previous Post-Architecture posts: It's more aimed at providing guidance to keep (early) architecture as simple as possible. Let me know what you think!

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