bergetfew

joined 2 weeks ago
[โ€“] bergetfew@sopuli.xyz 2 points 9 hours ago* (last edited 9 hours ago)

This actually worked! I've disabled the 'Block connection without VPN' and 'Always-on VPN' options and my phone is finally able to access other devices.

I've never tried this approach before as my computers were able to connect to each other even with kill switch enabled on both of them, making me assume the problem didn't lie here, but you proved me otherwise.

I'm somewhat hesitant to leave the configuration like this, but I guess it's worth it given the circumstances. Thank you very much for your advice!

[โ€“] bergetfew@sopuli.xyz -1 points 16 hours ago* (last edited 16 hours ago) (1 children)

Split tunneling is only available for paid plans. Free tier users can only choose between having their entire traffic go through the VPN or none at all.

I don't mind being without split tunneling. My grudge lies in not being able to access other computers and their services on the same network.

 

My phone is unable to access any other device in the network when connected to ProtonVPN via the free tier. My other computers are able to communicate with each other even when they have their own instances of ProtonVPN enabled with free tier. I've checked their settings in the Android app and apparently local connections are paywalled.

Oddly enough, sharing files from the phone to other devices via LocalSend works, though you would need to share them via an HTTP url.

I find this to be very stupid and frustrating, especially when local connections are allowed for free for computers. I want to continue with this service but it's making it difficult to do so as I wish to be able to access my selfhosted services locally. Is there any way to mitigate this while still keeping the connection active?

 
 
 

After seeing the latest Apple WWDC with the introduction of the new design system, it was surprising to see how their redesigned 'Liquid Glass' interface shown in the live stream was exactly consistent with their developer build. It wasn't just a screen recorder thing either; the presentation demonstrated individual components and multiple screens with morphing and other custom animations that couldn't reasonably be simulated in an app. On the other hand, animating the interface with normal video editing software would be equally impractical when replicating the behaviour of the actual software for displaying example cases of apps.

Is it just a thing of ensuring impeccable QA in producing renders like this or do they have some specialised software for these purposes?