bmaxv

joined 2 years ago
[–] bmaxv@noc.social 3 points 1 month ago

@alyaza

More HiFi Rush, let's goooooo

#gamedev #gaming

[–] bmaxv@noc.social 1 points 5 months ago

@Waffelson

xfce

#linux

Since we're all here, any chance we can make a small push in the direction of having a standardized "style"/"theme" file that we can plug into the different systems?

[–] bmaxv@noc.social 2 points 7 months ago (2 children)

@HKayn This may sound cold hearted and I swear I'm not:

There is no obligation for the world in general to pay someone for open source software. (right now)

Everyone should think long hard about writing software and donating time and effort because of this.

I don't like this state of things, I would prefer some kind of "general usefulness" tax financed grant thing.

[–] bmaxv@noc.social 29 points 7 months ago (13 children)

@ebits21 #PySimpleGUI #python #opensource

🎶 Another bites the dust. 🎶

Moves like this are a bit... strange? It was on github. There are 1.8k forks, with intact LGPL. What is happening here? Is their dev work worth 99$/year ? Not saying people don't deserve to get paid for their work. I'm just not seeing the business case for this.

[–] bmaxv@noc.social 1 points 9 months ago

@Lunar Zero.

Against the Storm is amazing.

Phantom Brigade fulfilled my high expectations.

Mechabellum was a cool take on auto battling

Nebulous Fleet Command is cool, but not finished and maybe just not my cup of tea, but definitely very much knows what it wants to be and is very good at that.

And the rest are well known good games not released this year.

[–] bmaxv@noc.social 3 points 11 months ago (3 children)

@Ultimatenab

A single server MMO like eve online, but with real stakes.

In eve, when you die, you keep your character, most of your assets are safe, either by meta gaming or game mechanics.

You can't *really* harm/steal from characters.

Which reduces the need to work together and defend your character and your assets. Risk aversion and occasional replacement is a valid strategy.

There is more stuff wrong with eve... but the biggest problem is the stakes.

#MMO

[–] bmaxv@noc.social 4 points 1 year ago

@RandoCalrandian @vitonsky

Languages are just tools, so let's take the shortcut to the xkcd about editors 😁

[–] bmaxv@noc.social 2 points 1 year ago

@potterman28wxcv @Blake

Imo theoretical #RTS development just stopped after StarCraft and total annihilation.

Sup com is my favorite but nobody really tried to reimagine what "RTS" should mean.

Not like COD -> Doom(2016) did for fps.

So both perspectives are valid and deal with unsolved problems that are unfortunately just hard and not profitable to solve.

[–] bmaxv@noc.social 40 points 1 year ago (3 children)

@esaru

"One option to avoid this is to self-host, but then you’ll be identifiable via your domain and have to maintain a server."

Makes it a non issue.

It's free as in freedom not as in free beer and that's that.

Jitsi doesn't have to offer free service and they particularly don't have to provide anonymity.

The same is true for the fediverse, since the admins have info that could help identify users. That has it's uses too.

[–] bmaxv@noc.social 1 points 1 year ago (1 children)

@acastcandream @Murvel

Trust me, I get it and I agree, #capitalism sucks. Mostly.

But that's not how it works.

You can't just take an arbitrary event and claim it came to be despite the circumstances, not because of them.

Like, that's not how causality works.

Besides, It's a way stronger argument to point at the overwhelming amount of bad games and bad features and say those got produced under capitalism and that's why it's bad full stop.

[–] bmaxv@noc.social 0 points 1 year ago (2 children)

@hzkvskd yes, I agree.

I haven't played them but those are the games I'm referring to that didn't get it right from what I've heard.

I want big player run cities and factions that can maintain the peace. Or at least a realistic chance to do it.

Where the chance of being attacked in the street theoretically exists but there are guards/police and a justice system the make it the exception.

[–] bmaxv@noc.social 0 points 1 year ago (4 children)

@hzkvskd my personal opinion and intuition is that devs so far just haven't dared to let the players really take the wheel.

E.g. player run police/justice system, truly letting them control politics and lore. Being part of a guild as a protection thing.

I think players would be creative enough but there would have to be some infrastructure from the dev to bootstrap it and nobody has done that yet.

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