brian

joined 1 year ago
[–] brian@programming.dev 1 points 1 day ago (3 children)

I've never used it but this one seems like the most complete currently, and it'll tell you which tests fail.

[–] brian@programming.dev 2 points 1 day ago (5 children)

even with cpu passthrough some things are still emulated. you can run a vm detector and see for yourself what tests fail.

it may not affect your games but others should still be careful since it is a real issue, and people do get banned for it.

[–] brian@programming.dev 2 points 1 day ago

proton has support for quite a few kernel level anti cheat now, although it has to be explicitly allowed by the dev. needs to be run via steam I think, but you can add non steam games if you got them elsewhere

[–] brian@programming.dev 3 points 2 days ago (7 children)

machine id isn't necessarily the important part. anticheat and vm detection check a lot of different heuristics incl hard to defend against things like timing attacks on particular cpu instructions. there's a handful of open source versions if you're curious

[–] brian@programming.dev 1 points 3 days ago

you have to be more specific lol

just tesselate the world with hexagons and say you're in a specific one? that doesn't give precise proximity but does expose your general area.

this does the opposite, doesn't expose your general area but let's you determine if it is close to some other location via an expensive comparison. the precision of proximity isn't tied to how precise a location/small a hexagon you're exposing

[–] brian@programming.dev 1 points 3 days ago

sorry no, the servarr site. look at this section for docker info. I think the links from there should have most of the background info

the docker builds it uses are unofficial technically, but the source is here, you can see that the only thing it does is download the official build

[–] brian@programming.dev 1 points 3 days ago (2 children)

the first dockerfile linked on the official site is pretty simple. read it to make sure it's safe, then build it locally yourself.

[–] brian@programming.dev 1 points 3 days ago (2 children)

as per the first paragraph of the intro of the linked paper, it's safer to store this than it is an actual location. if data gets leaked it's like leaking a hashed password instead of a plaintext one. their example is device trackers.

[–] brian@programming.dev 4 points 1 week ago

there is the democratic socialists of america that have a handful of elected officials, oddly not including bernie. it seems like they're more of a sub party or organization within the dems though, not their own party

[–] brian@programming.dev 26 points 1 week ago (2 children)

llvm exists. it might be a bit of effort if you've used too many proprietary gcc extensions, but for most things I don't think it's terrible to just switch between gcc and clang

[–] brian@programming.dev 2 points 3 weeks ago

no, it's still a smoother experience ootb for things like c# desktop apps. in vscode you don't get a wysiwig wpf designer and such, and xaml completion is worse to non existent.

It does seem to be a newer dev thing though, myself and my jr devs use vscode as much as we can and jump back to VS only when necessary, the older devs on my team are all 100% visual studio and will be forever

[–] brian@programming.dev 3 points 3 weeks ago (2 children)

I think as written it's migas, which is similar but not quite the same, notably the tortillas aren't smothered in salsa first

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