This is wrong. Their framework uses metal, which is an apple only graphics API.
davawen
They're using metal which is Apple only.
For the last point, they mentionned from the very start they wanted to go open source
I think I saw something called 'Rune' that might fit the criteria pretty well. I didn't dig really deep.
Parallel frontend is huge!
That's not the point of the article though. Reversing an array is simply an exemple of a very simple CS puzzle. Of course it's common enough to have a builtin function. No, this won't be written in a code base, or asked for a code review. That's not the point.
Interesting!
I see OCaml with rust syntax, for the web, which checks out the project goal of bringing functional patterns to everyday programmers.
Could you explain to me how simula's implementation of coroutines differ from modern languages (be it stackless or stackful)? I tried to dig a little but didn't find much and I don't really have time to investigate further.
Thank you!
Given it talks about gamedev at the start, I'm pretty sure it's this one: https://loglog.games/blog/leaving-rust-gamedev/
It's indeed very well written and throughout.