hisao

joined 10 months ago
[–] hisao@ani.social 21 points 2 days ago

anything that is very popular is by definition bad

More like, it's the lowest common denominator type stuff. In other words, average at best.

[–] hisao@ani.social 1 points 2 days ago

Is this Dark & Darker?

[–] hisao@ani.social 2 points 2 days ago* (last edited 2 days ago)

I agree those are some of possible motivations, but I also think there are countless other motivations for it in the wild. The "We get to choose exactly what is included and what is not" thing I personally think is more a "minimalism" mindset than realism, but that's just my perspective. A lot of people who do realism, just go there and draw exactly what they see, or they have people pose for them. They ofc choose the scene and pose, but they don't deliberately strip detail for artistic value like minimalists do, which means minimalists push way heavier into this "control what's included and what not" territory.

[–] hisao@ani.social 4 points 2 days ago (2 children)

Okay, but why do we love art of nature then? If you go further, some people love hyper-realistic art of nature, while others prefer surrealistic or abstractionist/minimalist stylized art of nature. If we talk about scale between absolute chaos and absolute order, art covers it all.

[–] hisao@ani.social 2 points 2 days ago

Idk, but if you want some cool indie game recs: Pseudoregalia, Dread Delusion, Demon Turf.

[–] hisao@ani.social 8 points 2 days ago

It’s the breaking of the patterns that sound good in music, but only in specific ways. Other ways sound discordant.

I like a lot of different music and I also like harsh noise, when it's adventurous like Merzbow. It sounds discordant, but it sounds great and I enjoy listening to it. Maybe you should go more fundamental, "why do we humans like information entropy" or something like that.

[–] hisao@ani.social 6 points 3 days ago

Have a lot of those metrics in place & keep the formula private. If leaking the formula into the public seems probable, then make formula polymorphic: certain weights differ based on RNG seeded by hashcode of game's internal ID. This doesn't fully protect from gaming the formula, but it makes automated influence unreliable and hits botters business. It's a questionable approach, but I think it hits botters way more than it hits legitimate reviews, because in legitimate reviews there are zero expectations how certains reviews contribute to overall score. Such expectations can only exist, and thus can only be ruined for malicious actors. This definitely has some limits of how much it can contribute to overall score, because RNG shouldn't be able to make a good game with legitimate reviews not reach good overall score. Unreliable means that botters were able to take 1000$ from client and bump their game, but then they take 1000$ from their next client and their shit suddenly doesn't work anymore for unknown reasons and client is mad and botters decide to quit their business and move to something else.

[–] hisao@ani.social 11 points 3 days ago (4 children)

Review weighting formula needs updates, if it's not taking this into account already. There are many many ways to do this. For example, review and it's score are multiplied by coefficients that are computed from hours spent in the game, percentage of achievements completed, time from the last review posted on the same account, number of people who clicked "this looks like a shopped review" button, etc.

[–] hisao@ani.social 4 points 3 days ago (1 children)
[–] hisao@ani.social 8 points 3 days ago (3 children)

Yeah, but we need something like Lustercard, Rizza and Pornpal here, since the problem isn't on content company level.

[–] hisao@ani.social 3 points 4 days ago

I like the term. It's punchy, memorable, can be used jokingly and with sympathy, or in critical way to refer to the formulaic/generic side of a certain game.

[–] hisao@ani.social 11 points 4 days ago* (last edited 4 days ago) (6 children)

I think a lot of abandonware is legal? Devices like this usually support few dozens old consoles, which you can't even buy, and you can't buy games for them. Stuff like commodore64, old nintendo, etc. And you upload stuff there via USB usually. So the problem I guess is to see where the line draws, because some of those ancient games are legal to pirate now while others are still illegal because their right holder is still in business even though they effectively are abandoned and impossible to buy.

view more: ‹ prev next ›