je_skirata
As long as you have at least one straight white male character that isn't treated like a joke by other characters you should be fine π
- The joy of "figuring it out" and customizing everything you want to the minutest details
Customization is my reason. I've got a two-monitor setup in KDE with different panels on each one. Each one is highly customized specifically to me, and the customizations can't be done in Windows.
It's easy if you can follow directions, hard if you don't have directions, impossible if you don't have directions and don't know what you're doing; archinstall is effortless.
Because if you have a Kroger's card you're going to want to shop there more often to get the free stuff. You're not paranoid, it is a psychological tactic to get you to spend more money. Casinos do similar things.
I have no idea what you're on about. It looks like the movie posters; all the main characters are displayed, someone's firing a weapon, there are spaceship fighters off to the side in the background.
I've had good experiences launching games from Epic on the Heroic Games Launcher. Most games that don't have extreme anti-cheats should just work. If compatibility is an issue, you can install Linux as a dual-boot option, so you could switch to Windows for certain games.
I started with OpenShot Video Editor for it's ease of use in being able to cut parts of a clip out. But it was very slow, and now I'd reccommend Kdenlive.
What if the helmet had a camera that projected it's view along with the hud? You might lose some depth perception but at least you could see the road while looking at the HUD.
I'd reccomened fine-tuning your own custom preset. Two things are important for quality, both in the Video tab of the GUI: the Quality slider and the speed of the Encoder. You can read about these in the Handbrake documentation: https://handbrake.fr/docs/en/1.7.0/workflow/adjust-quality.html
I had this problem for awhile, eventually I said enough and turned off shader pre-caching. Never noticed a difference in performance.