jwr1

joined 10 months ago
[–] jwr1@kbin.earth 9 points 1 day ago (1 children)

Piefed just needs an api, then we can add supoort as app developers.

[–] jwr1@kbin.earth 2 points 1 month ago (1 children)

If there are any specific features you feel are missing, feel free to reach out. We are always looking to improve. (I'm the developer btw.)

Even now, we have several major features queued for the next update and are in the process of a much needed ui overhaul.

 

Disney Epic Mickey: Rebrushed is OUT NOW! Get it here: https://epicmickey.thqnordic.com/

In a world ravaged by a mysterious villain and his terrifying goons, the fate of its citizens rest in the hands of one. Epic Mickey is back! Unleash the power of the brush on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch.

[–] jwr1@kbin.earth 4 points 1 month ago

Hey, I didn't come up with it. You could ask @originalucifer@moist.catsweat.com though.

[–] jwr1@kbin.earth 4 points 1 month ago (3 children)

When you filter the servers to open registration and up-to-date/not-abandoned, there's actually a really limited selection of Mbin servers left (5 total). So I don't think decentralization matters to much in this case. Those servers include: fedia.io, kbin.earth, kbin.melroy.org, moist.catsweat.com, and thebrainbin.org. There's also gehirneimer.de for German language.

You can see the full list here: joinmbin.org/servers

[–] jwr1@kbin.earth 11 points 1 month ago (2 children)

I'm the one who made the website. Do you think if we just brightened the outlines around the ui elements that that would help with the contrast?

To me, it looks fine, but if changing something made it better for other people, I'm all for it.

[–] jwr1@kbin.earth 4 points 2 months ago

This is not true, as of 4 months ago. kbin.earth is running Mbin now.

 

THQ Nordic has released a demo for Epic Mickey Rebrushed that offers gameplay up until the boat ride in the first section of the game.

Here's the trailer for the demo on YouTube: youtu.be/P0xHpwEKPYc

As a reminder, the full game releases in one month, on Sepetember 24th.

[–] jwr1@kbin.earth 5 points 2 months ago

Not sure I understand your question, but Interstellar is built with Flutter, and currently supports Android and Linux (x86_64) via Google Play, F-Droid, and Flathub. And yes, it's both Lemmy and Mbin.

[–] jwr1@kbin.earth 7 points 2 months ago

I've looked into it before, and Apple developer accounts cost $100 every year, which I am not willing to pay out of pocket. If someone decided they wanted to donate that amount every year, then I would probably reconsider. I also don't have any Apple hardware, so I would need additional help in that regard; I could emulate macOS (which is a pain though), but I would need someone to actually test on a real iPhone.

[–] jwr1@kbin.earth 3 points 2 months ago (1 children)

Wow, this gained a lot more traction than the original post.

[–] jwr1@kbin.earth 1 points 3 months ago

Happy cake day :)

[–] jwr1@kbin.earth 8 points 3 months ago

I've said before that I could add piefed support to Interstellar (it already had Lemmy and mbin support). The only thing I need is an api.

[–] jwr1@kbin.earth 25 points 3 months ago

That's actually a great idea! I guess I have no choice but to steal it, so here's the issue for Interstellar.

 

go1.22.2 (released 2024-04-03) includes a security fix to the net/http package, as well as bug fixes to the compiler, the go command, the linker, and the encoding/gob, go/types, net/http, and runtime/trace packages. See the Go 1.22.2 milestone on our issue tracker for details.

79
submitted 7 months ago* (last edited 7 months ago) by jwr1@kbin.earth to c/rust@programming.dev
 

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