At this point I wonder what's stopping them from keeping Red Engine preserved or open sourcing it. After ditching it for Witcher 4, they've added Phantom Liberty, Next Gen patch for Witcher 3, DLSS FrameGen, RT Overdrive, RT Ray Reconstruction, Mod Tools, probably a PS5 Pro Patch, and now Mac port. That's a lot of work for an abandoned engine.
lustyargonian
Snip snap snip snap snip snap
Now imagine the jump from PS5 Pro to PS6.
Don't see it mentioned so I'll share it, The Last of Us 2. When I think of the game I think of rainfall, and golfing.
Didn't Xbox ask Bethesda to charge 10 as they were already selling themes for about that much?
Everything that Sony claimed turned out to be true. Games are now exclusive to Xbox, they run worse on PS5, Xbox would get exclusive Call of Duty content and early betas and Xbox is using its market dominance by putting all ABK titles on GamePass.
Oh wait.
Imma all about the green tho 👽
I think they'll mask traversal stutter by freezing the game and adding a LOADING at bottom right, just like CE.
I heard it in some podcast that humans developed a knack to pay attention to negativity as it could help with survivability. Social media hacks into that trait by amplifying negativity.
Aren't people bored of constantly being upset?
Maybe they fear switch 2 sales would plummet if emulation and PC handhelds stick around when they launch. I disagree coz the two attract different kinds of gamers, but they aren't cool like that.
Actually now that mod tools are out for Witcher, I wouldn't be surprised if someone starts a Witchrim mod lol.