I only just found out about it and wanted to share since I havent heard any dicussion around this style of game. It looks fun, but I havent had a chance to sink much time into it.
meteokr
Right, I did hear about that lawsuit way back when, I just didn't know of these types of consequences. Very appreciated, especially the sources.
I really appreciate you linking studies about this topic, as finding this kind of research can be daunting. Those looks like really interesting reads.
Is this for hardware RAID controllers, or have you experience software RAID like LVM or ZFS exhibiting the same drop out behavior? I personally haven't but it be nice to look out for future drives.
Drive 1: A, Drive 2: 1/2 A, Drive 3: 2/2 A. Drive 2 + Drive 3 = Drive 1. Hmm that would only be one set of the party though. So you could also add 1/2 of A to Drive 1, and 2/2 to Drive 2 so that the parity on Drive 1 + Drive 2 = Drive 3. Which is extremely silly, and doesn't make a lot of sense to use in the real world.
Oh thanks for the tip! I've edited my comment to reflect the minimum of 4 drives for a RAID6 array.
I've not used RAID6 for a small array like that before so I didn't know it had a conventional lower limit. From the technical sense it doesn't have to have 4 drives, it just wouldn't make any sense to use it that way so I see why software wouldn't support such a use case.
Yes their failure rates are usually a bit higher, but usually less than the increase in rate from using more than one disk instead. A bit of math can be done using Backblaze's disk failure rate data to get a reasonable approximation of the overall risk of failure.
Exactly! RAID gives you the breathing room to react to the partial failure of the full RAID array disk. I appreciate your understanding.
A simple way of doing it, is to just move some of the data somewhere else, and then restore that backup. If the contents are fine, then all is well, and if they aren't, then you can delete the broken restore, and move the files back where they were. Depending on how you are doing backups, some system have built in "dry-run" style tests were they can test themselves, but you should still verify the contents every so often.
Thank you for understanding.
I remember the very strange control scheme it had on PS4 I think it was? You couldn't bind your abilities to any button, just specific combinations like Square+Left, but not Square+Right, something like that. I wonder if they've changed that in the newer ones.