His chief weapon was surprise, iirc. That's all, just surprise.
ochi_chernye
I mean, occasionally they do. Always popping up where you least expect (or want) them, in my experience.
The single-player NWN used 3rd edition. I played a lot of NWN2, which was based on 3.5.
Samesies. I think it didn't help that I played the sequel first. It's just really damned dated. Some older games age really well, but NWN did not.
It's true that I'm not on any other social media, but I'm here every day. There really hasn't been much talk about Veilguard at all. Nothing like, say, all the Starfield criticism.
Is it a big commercial failure? I noped out of the series after seeing the direction they went with Inquisition, but I haven't really seen any negative press about it. Kinda seems like the article's just trying to stir up some shit
The sentence can be interpreted either way.
I do, too, and sadly I've yet to fly on one! I wonder how much TaleSpin has to do with this.
Yeah, I don't worry too much about my GD builds being "end-game viable", I just like finding combinations that are fun to play, and there are enough unique item sets and abilities to keep me entertained for a while. I'll check out Last Epoch—looks like it might be up my alley!
Have you by any chance played Grim Dawn? I really enjoy the mechanics and aesthetics of it, and I'm wondering how PoE2 compares. I don't think I'll ever be in the market for Diablo 4; the P2W cash-grab of Diablo Immortal really soured me on the franchise.
Yeah, I tried Black Flag a while back—because I'd heard good things—but just couldn't be bothered with all the busy work. I did really enjoy Mafia 3, The Witcher 3, RDR2; I'm not anti-side quest by any means. I think I need a more compelling story, and that's never been AC's strong point (based on ~3 AC games I've picked up and quickly dropped over the years).
I tried to get into Fallout 4 for the second or third time recently, and have just given up, and uninstalled it. It's the simplified dialogue that ultimately robs it of any meaning for me. Nobody has anything very interesting to say, and the player just has a few one-word prompts to respond with. I don't suppose that's any different in Fallout: London? I imagine they'd have had to go to unreasonable lengths to change it.