refalo

joined 7 months ago
[–] refalo@programming.dev 2 points 6 days ago (1 children)

I'm doing that. I know several others who have as well.

[–] refalo@programming.dev 3 points 6 days ago (1 children)

he tips his fedora

[–] refalo@programming.dev 3 points 6 days ago

this is the real based take. may the salt of your enemies enhance the flavor of your meals.

[–] refalo@programming.dev 5 points 6 days ago* (last edited 6 days ago) (1 children)

Be that as it may, I personally wouldn't consider someone to be a very knowledgeable (on how games actually work) game developer if they didn't at least know how to use things like linear algebra to make a character run and jump naturally and such, even if they're not coding like that day to day and just using a higher level framework.

You don't have to agree with me, and I still respect your opinion either way.

[–] refalo@programming.dev 5 points 1 week ago* (last edited 1 week ago) (6 children)

Depends entirely on your definition of "gamedev", IMO. If you're trying to write a platformer in basic C with no external libraries, you will absolutely need to use algebra/geometry/etc. and maybe even some more advanced things like physics/calculus depending on what features/effects you want to put in your game.

[–] refalo@programming.dev 0 points 1 week ago (4 children)

I think you could argue the same point with C++

[–] refalo@programming.dev 4 points 1 week ago (1 children)

the number of "women for trump" bumper stickers I see daily are astounding.

[–] refalo@programming.dev 0 points 2 weeks ago

I think that entire comment is actually incorrect. My understanding is that they did not "remove" any maintainers, but actually rejected patches from Russian citizens (because of their employer), and also removed some Russian names from the maintainers list who already have code in the kernel.

[–] refalo@programming.dev 0 points 2 weeks ago (2 children)

That doesn't invalidate my statement though.

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