rtc

joined 1 month ago
[–] rtc@beehaw.org 3 points 1 day ago (1 children)

This is very good

[–] rtc@beehaw.org 1 points 2 days ago

I did find something which did use CRT effects. However the Dosbox Staging one is still a bad one. Elder Scrolls Arena.

With.

Without.

I will make the edit clarifying the mistake.

However it does not change that the others do not use the effects (there is no indication the pixels in might and magic book one were for the CRT effects, unlike here. The pixels in Might and Magic Book One are also too sharp), and the problem has always, and solely, been the title of the post and nothing more.

And as I stated it is not too much of a problem for me, already. Not something I cannot ignore.

[–] rtc@beehaw.org 1 points 2 days ago* (last edited 2 days ago)

No-CRT filter screenshots that I have available. I do not have screenshots for the CRT filter. I suppose I could boot up and try to put the filter for this one; I have Heroes 2 installed too but it is currently a pre-configuration I do not want to mess with in case I possibly mess it up. It feels like a pain to do so though as I'm already occupied for the day, and would like my PC time to, you know, play. Since this is unrelated to help requests, in which case I may have made time for it (I'd usually do it in the past, but not for a while).

Edit: Changed No CRT to No-CRT for clarity

[–] rtc@beehaw.org 1 points 2 days ago* (last edited 2 days ago)

Which one? There a dozens commonly used ones

Dosbox Staging has one CRT filter which is the one I've used. The town wall graphics (edit: In might and magic book one) get completely messed up with it. It is possible the bad effects for each of the 4 games mentioned was caused by a bad CRT filter.

That said it would've been better to include screenshots which do use the CRT filter. I have played all 4 of these games with and with Dosbox Staging's CRT filter and they all have had black lines obscuring the screen. Not having it enabled, on the other hand, the games looked like these screenshots.

[–] rtc@beehaw.org 3 points 2 days ago

Just what are you try to imply here

[–] rtc@beehaw.org 2 points 2 days ago (2 children)

I, in just about every case, give no attention to norm-based arguments. We as a species on a whole, proportionally, keep doing foolish shit all the time.

But it was after reading your comment that I noticed there was a time that many Germans were either proponents of or tolerating (not all of them absolutely; there were rebels) some extremely bad things. Some 85 years ago.

[–] rtc@beehaw.org 1 points 2 days ago* (last edited 2 days ago) (4 children)

Might and Magic Book One does not. Heroes of Might and Magic 2 does not. Carmageddon does not. ~~Elder Scrolls Arena does not.~~ (It does, the pixels are designed for CRT effects but the Dosbox staging filter adds black lines to the game still).

I played them. With the filter. That's where I got the idea from.

Edit: These are pre-2000's games, sure. It isn't big enough of a problem for me anyway, I can ignore the title.

[–] rtc@beehaw.org 4 points 2 days ago* (last edited 2 days ago) (6 children)

"You're emulating retro games wrong" is not the best title. For example, Dosbox Staging enabled the CRT filter by default at some point; there is no graphical interface, you need to open a file and change a line to revert it. Moreover, there was no indication that the black lines were not a bug but were a filter.

Playing DOS games on operating systems which do not support DOS programs natively is still emulation. However, the number of DOS games which utilised CRT effects are much fewer such that I primarily played DOS games in 2022–23 and none of them made use of CRT. However, the black lines were enabled till I figured it out (because there were no support requests surprisingly, and the default filter being changed was mentioned in an unrelated request regarding bad performance issues—where it was made known and the recommendation was made to change the setting).

The (slight) problem is with the title itself. It is not a big issue for me, but the statement made in the title is the problem because it is only in a comment that it was mentioned not all old games use CRT effects. Clickbait might not be the best word for describing the situation, but the title will be annoying for many who play old games which were not designed for CRT effects. But then, it is not a big problem and I more or less ignored it (to be clear, for being wrong as far as the title itself goes) before seeing this thread. It would've been better to state directly instead that many old console games and games of the adventure genre, among others, were designed with these filters in mind and for practical reasons (like actually having the graphics show what they were meant to show) because like in your other comment that specific scene does not show the background at all without the effect, and it will be a fairly common occurrence for games which were designed to use the CRT effect.

Edit: spelling

[–] rtc@beehaw.org 6 points 3 days ago

Elon Musk's business in China sparks controversy

Did not spark adequate controversy would be a better fit.

[–] rtc@beehaw.org 2 points 3 days ago

I wonder how long till the middle class, many of whom are unfortunately fine with the least fortunate only being in a desperate situation, riot from facing more and more desperation themselves. You need economic policy exactly to prevent things like riots because they are inevitable once enough people are starving that the state cannot suppress them.

I completely am opposed to the entire system by the way, of the least fortunate and those others who never were fine with these things, those who never intended harm on anyone, being forced into helpless situations. What I mean is, Russia is going to probably feel the brunt of this war for at least a decade and somewhat probably more, since out of the two countries in it they're the ones who have buried their heads into the ground and are aggressively choosing ignorance about how they're breaking up the various systems in place which were meant to ensure they can continue to lead their normal lives (which is heavily dependent, because we do not live in a world where the aspiration is to learn to be technically capable of making everything we use; that would also be impossible anyway, at least in the same scope, without a lot of cruel systems in place. Those systems themselves people either look at and acknowledge, or prefer it remains unsaid, or are outright hostile on mention with a variety of accusations of being disruptive put forth). Apparently these systems are unnecessary and Russia will transcend all.

In my opinion though, soon too many will suffer for the state to manage. And many of the rioting will also come from the thoughtless parts of the common population which supported the war fully for glory. It has always happened—they will pretend like they were among the reasonable who never had a stance on the war (if not the reasonable who opposed the war) and will play the victim when shown by random persons around to be one who excitedly cheered on the invasion.

One thing that goes unsaid is the populations who take a side out of 'helplessness' though. I live in India, a place which wants to be present day Russia and is inching there, and my own family and just about everyone in the neighborhood and broad community of the middle class have 'taken a side' already and go along with things so as to not face the circumstances which 'unwanted' rebels face. These are the people who are the 'good, ordinary, non-violent' people. The ones who do not go along with it are considered scum, even by ordinary politically natured people who are publicly 'against' these things, or are considered problematic and disruptive to peace by those who would have, in better times, been neutral (and bury their heads in the ground at thoughts like what if they were the ones who could not simply make a choice to secure safety for the immediate future; rather had no option but to suffer). The ones who really oppose the controlling powers from the core of their being are usually seen as fools and die soon enough in most cases, because it is easy to lose everything you have if you really do so more than the 'I publicly oppose but co-operate and obey' way. There is passive support for the controlling sides usually, when people come across a situation where cruelty is thrown in their face and a decision is demanded by the situation. Choosing to co-operate with the repressors is what is usually chosen. And when directly confronted by ones from that side, passive support becomes active support, as much as is deemed necessary by these people to not face problems themselves. The ones who do not side with the controlling side are guaranteed to suffer.

A few even here on beehaw turn their heads away and justify it on the basis of people feeding their families (literally not a joke), which had gone tolerated for days and probably still is despite me following the guidelines of the broad 'be(e) nice' rule, by putting forth the point of how exactly those opinions are harmful to the most helpless. Which is why I have limited my interactions here to a degree; this was supposed to be the nice place😔 I already do not interact on the broader public internet (at all) because it is much worse than this. Coming back to the actual thing I was putting here though, how do people ever expect things to not get messed up to extreme situations then, because this is what is seen among large parts of populations almost everywhere. There is a reason things fall to extreme situations. It is never as simple as 'bad ones are winning against good ones' because the ones paying full attention know this—the 'bad ones' are not capable of doing a single part of their bad deeds without some or the other form of support. And they crumble in the face of an unyielding 'no'.

[–] rtc@beehaw.org 2 points 4 days ago

Yeah, I'm at 1080p and have usually not had any issue with the games I've wanted to play. From Might and Magic Book One (1986) to Monster Hunter World/Iceborne. But I'm very selective with the games I play—usually do not tolerate bugs or unnecessarily resource intensive ones where it would've needed a lot less for the same thing with more care taken.

[–] rtc@beehaw.org 18 points 5 days ago

Put him in a position where he obediently, submissively have his dignity taken away with no power for a taste of what he wants🤦

 

This is a very strict bar with a limiting price requirement. As for the title of the post, I fully mean giving the enjoyable feeling 100% of the time. Put forth the niche games which do this, because I do not know of any popular AAA or popular/fairly big developer indie which does this. The game must be playable for 100 hours at least, or must be replayable with the same enjoyability if it is shorter. This includes older games which have dropped their regular price.

I do not want games which "nearly do this" in your opinion (because I have plenty of those already), but which do this in your opinion. I'm looking for these for a specific reason. Do not want replies like "there's no such thing" because there are. I know of one game which nearly does this completely, while many others which do this in a major degree. And then there are the relatively unknown games which few have ever heard about but are well made, even if drowned in negative reviews (Driftland: The Magic Revival, for example, is a very decent single player real-time-with-pause strategy with bad reviews because it doesn't follow popular norms, and the makers chose to also market the multiplayer which removes the important pause. It is more enjoyable than many popular time-tested AAAs from the 2010s I have played). I've played some games which most people haven't heard about that are really well made.

I'm going to start writing a book series (it will be completely free to download and read, and share) which will follow this method. It is not easy to make such a book such that I've not read more than a very small number of long-ish books which nearly manage it, and that has frustrated me so I'm attempting to do it myself. To go the 100% enjoyable route, I need to know more things which naturally put people in this state. I do such things by experiencing them myself, and once they get there I know this is something which would fit in such a work. Some of the things I've decided on already are—

  • Not-good guys shown to be going exclusively after bad guys
  • Persons making use of technical knowledge and the knowledge of reality in general, making use of them towards a specific end like resolution of problems by their own hand. In a practical manner.
  • Making individuals, who do some or another deed(s) which is intended to harm others, feel loss and pain (not by engaging in cruelty to do so) and generally denying them what they want so they feel pain due to it.

I'm looking to expand on this by knowing more things which give me the feeling.

Any genre and type of game will do, as long as you've played it substantially and the enjoyment comes from only playing the game itself—and not things like talking about it or sharing what happened in it with others. The feeling comes even if you play it alone and have no one to talk to about it.

A game which has 100% enjoyability has no parts which get more frustrating the more you play the game, or replay the game. It doesn't matter if the game has very old graphics (early 1980's as well) or no animation. It doesn't matter if it does not fulfill modern sensibilities like full voice acting. Putting aside all concerns of what a game should be, looking at what a game is—is that 100% enjoyable. I would both like to enjoy such a game as well as possibly learn from it.

Games from any source will do. Thank you if you've read this long post till the end.

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