There are some formats where inventory management becomes interesting again. We tried doing a Hexcrawl earlier this year and there was a lot of interesting gameplay to be had in the risk/reward management of how many supplies they wanted to carry vs how much they wanted to invest in pack animals, limiting their ability to carry loot back, carrying this vs that, guessing how much they'll use before they can resupply or where future resupplies might be, gambling on whether to press forward and risk running out or turn back, that kind of thing. It's just the more currently popular adventure structures right now (eg linear or branching narratives) where inventory tracking is superfluous.
sirblastalot
You can always just have a penalty to will saves.
I used to only have one (seemingly) female friend, and then that friend transitioned, and I started to worry what it said about me that I only had male friends. Fortunately, a year or two later most of my other friends transitioned in the other direction and balance was restored.
Understandably so, because some vulcans also lie constantly and claim they don't experience those emotions.
Do you? You're just casting a spell like magic missile or anything else. Perhaps the credulous fools that wrote it thought it consumed souls, but you don't care about their ignorant opinions.
Atheist lich that wants to live forever because he doesn't believe in an afterlife and isn't bothered by eating souls because he doesn't believe they exist.
Disgusting. Content like this should be banned from the internet!
The demon in question of course being the overwhelming and all-consuming desire to smooch a buff lizard man.
DMing you
And free speech was never absolute. Forget yelling fire in a crowded etc, no sane person thinks that you should be allowed to commit fraud, for example.
The answer to #4 is "Well then you don't have to have any" and tbh #3 sounds like a self-fixing problem and the solution to all 4.
Lets be real here, Mutiny is like a 200-level course at the Academy