First use probably won’t be deploying live to games.
It will be to turbocharge developers to develop / tweak storylines and content faster. Get inspiration and first drafts done 10x quicker and then polish.
It will be part of the tooling, not the actual game. But just a guess.
Hard to make a broad use case here until power consumption drops. Best approach is still push to cloud.
Edge cases like robotics / cars / high availbility likely exist though and could be big niche.