Could anyone explain what a "hypervisor crack" is in this context? I'm very familiar with hypervisors but less so in relation to gaming.
Is this just using a hypervisor to virtualise system services the DRM uses to assure it it's not being monitored or interfered with at the OS/kernel level? Do you have to intercept networking as well?
There isn't enough context in the article to work out where Lucas thinks AI can help. It would be over thing using AI to help with VFX donkey work compared to for example replacing your screenwriter.