sunred

joined 1 year ago
[–] sunred@discuss.tchncs.de 23 points 1 month ago* (last edited 1 month ago) (2 children)

Well, Minetest also can hardly be compared to Minecraft as Minetest is only an engine or platform for voxel based games like Minecraft. What you rather have to critique is something like Mineclonia that is apparently a more active fork of the MineClone2/VoxeLibre project that try to perfectly replicate Minecraft (without using Minecraft assets that is) on Minetest. Allegedly it's pretty good now but I haven't tried so myself. As already mentioned, the community for Minetest as a whole is pretty small and that additionally split among so many different games building on that. But it's good that viable alternatives exist in case Microsoft ever considers shutting down the Java edition.

Edit: Typo

[–] sunred@discuss.tchncs.de 3 points 2 months ago (2 children)

Deep Rock Galactic

Since a few people already mentioned it in this thread, are you playing it on Deck? It's one of the main games I play with a few buddies regularly but I always found it to be a bit cumbersome on a handheld but maybe that's because I generally dislike fps with a controller (even if using gyro).

[–] sunred@discuss.tchncs.de 5 points 2 months ago (2 children)

Sadly with The Talos Principle 2 they moved their entire studio to the Unreal Engine 5 and retired their own engine in the process. Apparently they lost a few engineers working on the engine and also couldn't have kept up with modern engines without some serious investment (no pun intended). On one hand it's probably for the better as we got a really pretty game where they could focus more on the game instead of bringing the engine up to speed but it's also sad to see the entire industry converge around engines like Unreal.

[–] sunred@discuss.tchncs.de 7 points 2 months ago (4 children)

A great game I haven't seen mentioned yet is The Talos Principle (1) that also has a really good native port using Croteams Serious Engine.

[–] sunred@discuss.tchncs.de 3 points 3 months ago (1 children)

But isn't this exactly what the Protonmail bridge is for? I don't use Proton myself (self-hosted Mailcow) but afaik Imap doesn't support public keys/PGP the way Proton is using it, hence one needs the bridge to use normal Imap clients like Thunderbird.

[–] sunred@discuss.tchncs.de 17 points 4 months ago (1 children)

You have to keep in mind that this is only about the kernel module (and only for Turing GPUs and newer). The userspace components stay proprietary. You are still not going to use the mesa graphics stack using an Nvidia gpu anytime soon.

[–] sunred@discuss.tchncs.de 2 points 5 months ago* (last edited 5 months ago)

I guess it's good to mention alternatives but imo Kyoo seems to be overkill for a homelab use case as its design goal appears to be to scale much better and serve a high user base and huge library. Just looking at the dependencies or compose.yml should make this apparent.
Consequently the setup is much more complex and heavy to run compared to Jellyfin e.g.

[–] sunred@discuss.tchncs.de 20 points 5 months ago

For the rare occasion that I need Windows bare metal, I have a Windows 11 installation on a usb ssd originally installed via the Rufus Windows-To-Go option that I can just plug into the system and boot off it whenever I need it without it touching my uefi menu or partition on my internal drives. This way I can also use it on another machine if that need arises. Windows can even trim the usb drive it's running on. It pretty much works as if installed internally.

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