I have a handed down Surface Go 2 with 4GB of RAM. The thing was damn near unusable with its stock Windows installation. I've put Mint on it now and it's actually a nice little machine.
vithigar
Ugh, I've run into this as well.
Several times now I've commissioned a professional artist to create posters of D&D/Pathfinder groups I've run campaigns with. I'm in a new campaign that started this month and did an initial look around to begin scouting out an artist for another and my god. Having to sift through all the obvious AI "portfolios" is bad enough, let alone trying to suss out the ones that are using it in less obvious ways. I've settled on filtering my search to only artists for whom I can find works prior to 2023 or so. It's insane.
I don't really disagree, at least in principle. You're absolutely correct that workflows should be clear and developers often do not make good UI/UX. You just didn't really qualify your original statement with any of that and made it an absolute, but you've clarified now and I'm pretty sure we agree.
a UI should offer everything a user can do in a given moment, readily available, nothing hidden behind more than a single menu.
That would be a nightmare for any sufficiently complex software. Can you imagine how dense the UI would need to be for something like Blender or even Excel if literally every possible option of "things available to do right now" had to be at most two clicks away?
People can be busy or tired or anything else. You aren't owed 100% engagement all of the time, even from your friends.
They are in general purpose PCs though. Intel has them taking up die space in a bunch of their recent core ultra processors.
The frame's foveated streaming is a separate thing from foveated rendering. Foveated streaming does nothing to reduce the rendering load on the hardware running the game, it just reduces the network bandwidth required.
Not sure what kind of sequestered live you lead but schools are definitely not the only place you encounter them. Analog wall clocks and watch faces are still reasonably common.
What drives me crazy about the use of water for datacenters is that it isn't necessary. Unlike growing crops where the water is a non-negotiable requirement of the endeavor just by its very nature, you can cool a datacentre without continuously consuming water.
It just so happens that by a completely insane series of circumstances it's the cheapest way to do so. You could run the servers in the datacenters at a lower power limit. You could use non-evaporative cooling. You could build the datacentre in a colder or less arid climate. But no, all of those options either cost slightly more or generate slightly less money, so they aren't even considered. Couple that with the fact that a significant proportion of that consumption is in service of prompts that no end user ever actively asked for, like the LLMs responses being generated many thousands of times per second by Google searches. It's just this utterly pointless pissing away of resources.
Reads an article about people falling for the doorman fallacy, immediately falls for the doorman fallacy.
Oh, I haven't purchased any of the revised 2024 material but I still follow it and am playing in a campaign being run by a friend.
I don't feel like it's worth giving up regularly seeing friends I've had for decades just to avoid WotC materials on principle.
True size is possible just fine on a 2D surface. For both too large and too small to be even possible there must exist some transitional point where the size is correct.
You cannot have both the size and shape correct at the same time. Having the correct size means distorting the shape, and vise versa. One or the other can be correct, but never both.