warm

joined 8 months ago
[–] warm@kbin.earth 3 points 2 months ago

They should make alien movies but not Alien movies. Try something new, leave Alien alone, they fuck it up everytime!

[–] warm@kbin.earth 3 points 2 months ago

They worked on Risk of Rain Returns since Gearbox, but I am not sure if that is being updated anymore.

It's a shame they sold out, but the offer was probably too good to turn a nose at, so I can't blame them.

[–] warm@kbin.earth 5 points 2 months ago

If you ever want a giggle, read the GSMArena comment sections!

[–] warm@kbin.earth 5 points 2 months ago (2 children)

Just to clarify, they bought the Risk of Rain IP, not Hopoo Games.

[–] warm@kbin.earth 8 points 3 months ago

I hope this system works well, right now I only really read like 5 positive actual reviews and then read mostly negative ones, as that's where you find a real grasp of what a game is or isn't.

[–] warm@kbin.earth 2 points 3 months ago (2 children)

Steam Machines could make a return.

[–] warm@kbin.earth 2 points 3 months ago (1 children)

You underestimate marketing and hype. Gaming is a bigger beast than it was 11 years ago and people buy any game put in front of them. You think they are gonna sit there waiting while their friends and everyone around them on the internet is playing it?

[–] warm@kbin.earth 9 points 3 months ago (5 children)

They know people will double dip.

[–] warm@kbin.earth 0 points 3 months ago

The article says nothing of the sort. They didn't phase it out. The article was released before the game officially was. It does actually say this though:

The danger for any game is simply that people stop playing, so the team focused on retention and on listening to feedback from the community to make Splitgate a “forever game” that can go years, with “seasons,” new features and maps, and so on.

Splitgate became a 2-3 month game, not a forever game. The game only had 1,600 players on Steam when it officially released, there wasn't even a spike in players on that day. It had one spike on 8th August 2021 of 67,000. The developers fumbled with their "lightning in a bottle" as they say in that article.

They are making a new one because it failed to retain the interest of the audience and the $100M from investors has to be made back, are they just gonna keep making new Splitgate's and pray on hype to sell as many skins as they can in such short amounts of time?

[–] warm@kbin.earth 5 points 3 months ago

Exactly. It's not like they were gaining much, most games could do 1080p/60fps on the old generation anyway. 4K wasn't enough of a selling point and consoles are mainly used on TVs so there's no point in higher framerate support either. Games looked good enough for couch gaming on the old generation, so as you said, there was no point upgrading.

[–] warm@kbin.earth 9 points 3 months ago

The Xbox One is like equivalent to a GTX 750, it's ancient. The Xbox One X is more like a GTX 1060, so should still be servicable. But they are part of the same family, so they can't make a game for one and not the other.

The problem with consoles is that they are outdated the day they release.

[–] warm@kbin.earth 4 points 3 months ago

Same thing will happen again, strong initial playerbase for a few months and then a quick dip to a handful.

I played it too, it just wasn't compelling enough. This looks like a similar thing, fun for a game or two but then no longer interesting.

view more: ‹ prev next ›