wet_squid

joined 1 year ago
 

For a quick solo Gloomhaven experience! There was a similar print and play version called Gloomholdin‘.

Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size.

Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem.

Your character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size.

Each scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign.

—description from the publisher

 

Your favorite lightweight game at the moment

Your favorite game of medium weight at the moment!

Your favorite heavyweight game at the moment!

Your most played game of all time!

Your favorite game of all time!

========== Here‘s my list:

  • King of Tokyo: Awesome art, great table presence, easy to learn, different winning conditions, always fun!

  • Tidal Blades: I love asymmetric RPGs with character customization! But I only got it to the table once. Time will tell if it holds up.

  • Arkham Horror LCG: My heaviest game atm, since I don’t find enough time for longer games. The most immersive game I played so far! I‘m impressed how this game is designed and I love my depressing roguelike experience with Lovecraft theme here!

  • Most played: Dominion.

  • World of Warcraft - The Board Game has to be my all time favorite: It reminds me of times, when we had opportunities almost monthly to get together and play these long games. Again, customizable asymmetric characters, thrilling item management and fighting mechanic, skill trees (expansion), everything I loved about the PC game was so well captured here.