A stacking window manager is a different name for a floating window manager. It’s called “stacking” because you can stack windows over each other much like a physical desktop where files and folders can be stacked on top of each other. I think Atomkarinca just got the terms mixed up together.
winety
I get it from a gameplay perspective, but from an in-universe perspective the spectres always seemed weird to me. What keeps a group of spectres from doing a coup d'état?
Thanks! I'll scour my stash of Mass Effect memes for more.
Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.
I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.
I’m planning on it, when the Xbox version comes out.
More like two days in my case. 😬
I have a Brother laser printer and everything works fine – both printing via USB and via network.
Yes, they do. Part of the OpenType standard are the so called “OpenType features” which (amongst other things) allow for contextual alternates, i.e. different kinds of ligatures, and for stylistic alternates, e.g. a slashed zero, a single-storey ɑ, etc. All of these different glyphs are encoded in the font and can be enabled when typesetting using different selectors. This website shows them off.
Some ligatures, like “ffl”, are a separate character in Unicode. Some were added because they can be considered a different character in languages other than English. Some (like “ffl”) were added because of legacy reasons; “no more will be encoded in any circumstances”.
A wavy wall does not use less bricks than a straight wall that is one brick wide, but it does use less bricks than a straight wall that is wider than one brick. At the same time, a straight one brick wall might be unstable because of wind (especially without mortar).
It's OpenTTD, hands down. I think source ports and game reimplementations are where open source shines its best.
To anyone who isn’t interested in Japanese-style visual novels, I’d recommend Scarlet Hollow. It’s an “immersive horror-mystery” illustrated by Abby Howard (of The Last Halloween fame). It’s an episodic title (the first episode is free on Steam) and sadly it is not finished yet.
Thanks! I've made it myself.