Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !horror_games@piefed.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !space_games@piefed.world
- !strategy_games@piefed.world
- !turnbasedstrategy@piefed.world
- !tycoon@lemmy.world
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
view the rest of the comments
Your links are all broken because they appeared to be copied and pasted without actually pasting the full unabreviated hyperlink.
Here's my take:
First, the Videogames made money based on number of plays, and the developers had to strike a balance between innovation, replayability, difficulty, and price then ship directly to arcades.
Then, the home console era took off, and competing consoles started signing exclusivity contracts with game developers in order to compete. Innovation was still a strong influence, but storylines and graphics became the major selling points. During this time, studios began consolidating as larger ones like EA, Activision, Tencent, etc all bought out smaller ones and dissolved them to move talent around to different flagship products.
Next, live service games proved incredibly profitable and hosting them became cheaper every year. Instead of monetizing a game once, developers could monetize them infinitely by simply adding microtransactions. During this time online distributors also became popular, giving rise to Steam and Epic Games stores to sell games purely digitally instead of via physical media. This has culminated in some distributors removing access to paid for games, as they were never truly purchased only leased.
Finally, major console companies started buying up or partnering with major studios, and then maximizing profitability which naturally means one thing: More Live Service Microtransactions, Less of Everything Else.
But Gamers aren't idiots. There is a gap in the market for content that we own, in physical form, with good story, and decent graphics. But there are no longer any professional studios left to make them. This has led to the term "Indie Studio" becoming broader and more successful, and the constant decline in the trust of major studios. Now, "AAA Studios" as they're referred to as, mostly sell towards children and people easily manipulated by social media feeds that they target to advertise on, but a new legislative landscape is slowly introducing obstacles for them to do that. It's plain to see that the current way of things is unsustainable and set to collapse.