this post was submitted on 09 Aug 2026
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[โ€“] addie@feddit.uk 3 points 1 week ago (1 children)

Exactly - most game engines now will hide this rather than stutter.

Got an NVMe and a RAID array in my gaming desktop; the RAID does about 1 GB/s sustained read and write, which is good, but its latency is quite bad. Was playing Elden Ring directly from it since I couldn't be bothered moving it - load times were good, but "fog doors" appear over doorways and cave entrances while they're being loaded, which never happens on SSD. Never dropped a frame, though.

[โ€“] non_burglar@lemmy.world 3 points 1 week ago

Yes, exactly. Testing storage with game frame rate betrays a pretty fundamental misunderstanding of how modern video games work.