this post was submitted on 17 Oct 2026
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Most of the actual news about this project has already been covered elsewhere, so this is really just me indulging my love of strange physical gaming media and the wonderfully impractical things people come up with.

I've always been fascinated by oddities from gaming history, and the idea of someone getting Doom and Super Mario Bros. working with VHS tapes was far too interesting for me to ignore.

So here's a little/casual dive into GCVHS, the bizarre Action Max console from 1987, and why I think there's something super curious about people finding new uses for old technology. Sometimes I just like writing about things because they're weird :)

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[โ€“] thingsiplay@lemmy.ml 4 points 1 week ago (1 children)

I have yet to read the article. My first thought is, that we had videogames on tape already, like those audio tapes. Now I personally never interacted with such device, but my friend told me and off course I have emulation with dumps of games that were on tape. It's like having the game on disc, but loads extremely slow before game can be started.

I will read the article and may or may not add more comments. Love these topics.

[โ€“] thingsiplay@lemmy.ml 2 points 1 week ago* (last edited 1 week ago)

Ah, I see how this works in this tape system. I thought it would load everything into memory and then play it, like those old cassette tapes. But looks like its similar to those full motion CD and Laserdisc games... wait:

with eight video streams running simultaneously on the tape

Okay, this is intriguing! Sounds like a QuickTime event game.

Rather than making the entire experience out of branching prerecorded scenes, the system uses imagery stored on the tape as a backdrop for gameplay generated by the external hardware.

I imagine it plays out similar to how these LCD Game and Watch games are? But not able to move a character, I have no clue how this works.