Games

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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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Things work a little different once you hit endgame; I have 9999x stacks of basically every needed resource and bases with mines where I can fetch more at any given moment. The resource gathering loop is a bit daunting at first, but it's easy to overcome once you've got a newer, better multitool that makes gathering a breeze
Maybe, but also it sounds like this is post-game, not end-game. If you've done the story and have unlimited resources, what is there left to do? From my experience with the game, resources are the game mostly. The story is there, but resources are what you progress through. The story just sort of exists.
That's kinda just sandbox games in general, which NMS is one of. You just make stuff and make your own fun. Resources aren't the game, they are the building blocks. Part of NMS is optimizing your production chains and getting factories spinning to pump out those resources so you can get on to the mid to late game content. If you're still struggling with basic resources then you're still very much early-game.
The story might as well be a tutorial.
I remember when hello games nerfed the prices of active iridium all the way to the floor. Didn't take much for people to realize the easiest/shortest path to lots of money was the gel from cactus farming^[Sure, you could go the extra mile for the next step in the manufacture for a higher price, but you'd need to waste more time gathering a different ingredient, then more time holding E several times over to transform it, etc. Going for the gel is simply more time efficient]. Does that still sell for 50k a piece?