this post was submitted on 04 Jan 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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Funny enough this thing will likely be more useful for playing actual backups than piracy.
The telemetry on the Switch is crazy, and since all carts have certificates, Nintendo will know if your game is a pirated copy and they'll ban your console.
And we know the Switch keeps logs like crazy, so even if you're offline while using this thing it won't help... unless you stay permanently offline, but at that point you might as well just mod your Switch anyway.
The video said as much. Although this depends on how the card works with certificates. Right now the only thing we have is a promise by the creators. It will be interesting to track the development and discussion of this on GBAtemp.
Personally, though, I don't actually need this. I got a Steam Deck. It handles Switch games much better than I expected when the Deck was first announced and I can play online with friends who also use emulation.
Oh that's nice to hear. I have not been keeping up with Switch emulation at all because my CPU was weak for it. Maybe I should try again and see if it has gotten easier to run.
I've been playing Breath of the Wild, Mariokart 8, and Super Mario Wonder.
Breath of the Wild has the same framerate issues as the Switch, Mariokart 8 runs super smooth, Super Mario Wonder has the occasional stutter, but given how new the game is om confident that'll be resolved with a few updates.
Do not play Breath of the Wild via Switch Emulation, play it via Wii U emulation instead with Cemu.
You get the exact same game but Wii U emulation is easier to run, more well developed and has more options for adjusting framerate and graphics.
You can convert your Switch save to work with the Wii U version.
My thoughts exactly when this was posted earlier. "Checking to see if this game can be played" should bring a quick end to this.