this post was submitted on 16 Jan 2024
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This statement was made by Ubisoft's director of subscriptions, Phillipe Tremblay, who recently spoke to Gamesindustry.biz about the digital future and Ubisoft Plus specifically. Tremblay states that people eventually "got comfortable" with not owning their CD or DVD collections, and that a similar shift in attitude "needs to happen" in gamers.

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[–] voracitude@lemmy.world 3 points 11 months ago* (last edited 11 months ago) (1 children)

even more niche games like Fable 2

Ouch 😂 I remember playing the shit outta Fable 2; it's a great game and holds up pretty well even today, easily one of my favourites. I always thought that Peter Molyneux got treated too harshly for overpromising, and I stand by that to this day. Dude made good games, just not as good as he said they were gonna be.

[–] the_post_of_tom_joad@sh.itjust.works 3 points 11 months ago* (last edited 11 months ago) (1 children)

Ill wager it was just Molyneaux was a bad dev in a better age, before all games were released unfinished and had an online component, and dlc was truly dlc, like horse armor, not a part of the game deliberately withheld during development.

Games were expected to be finished products that lasted as long as you didn't break the install disk.

We've gone a long way down since I've been gaming

[–] voracitude@lemmy.world 4 points 11 months ago (1 children)

If you're old enough to remember horse armour then that reference has to be tongue-in-cheek. Nobody thought it was a good idea at the time I got weeks of mockery of Bethesda out of that nonsense 😂

I don't think Molyneux was a bad developer, he just overhyped his games to a level nobody else has managed before or since. Like I said, the Fable games do actually hold up pretty well, and Black And White is iconic. I don't recall encountering any bugs in Lionshead games, nobody T-posed randomly, and nothing that broke the game for me. But, I'm just one dude of course and the nostalgia is strong.

Im not being super serious but its true, molyneauxs promises became a punchline but i loved the games he made. Black & White was buggy, even had a game breaking bug (wolves or something, it happened to me too) but i still lived the shit out of it, fable i played 2 times thru back to back (super, super fun but not what he promised)

That's what i mean. A broken promise back then was a game that wasn't as great. Not a game that didn't even run like that Batman fiasco, or many online only games that don't even run stable at launch, etc.

He was a simple "problem" in a better age of gaming