this post was submitted on 23 Jan 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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Oh, it makes sense. I think there's a place for subscription services, absolutely.
I don't think a transition to subscription as the default model for gaming makes sense, though. Which was the point of the question and the implicit goal in the answer. And even if it did make practical sense (if people "got used to it") it'd be bad for the art form and the industry on the aggregate.
Agreed. I'm just kinda surprised that I'm cool with something that sounds so terrible on paper. Ultimately, if it does become the norm, I'd expect another renaissance of indie titles, but probably PC only at first at least. If the only way to play games becomes subscription bundles which would obviously come with a paywall for devs to get access to customers, it gatekeeps smaller devs out. Until these same execs see that lost revenue and create an indie tier subscription with fewer hurdles to get your game in it, so that's totally gonna be like 80% shovelware.
So basically, it's pretty okay right now but it's gonna be a bloated, greedy, saturated shitshow soon just like streaming services are. Wonderful.