this post was submitted on 03 May 2024
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[–] DarkGamer@kbin.social 29 points 1 year ago (2 children)

The damage has been done though, I doubt any developers will put their eggs in this basket after they've shown themselves willing to destroy all of their customers business models

[–] SpaceNoodle@lemmy.world 13 points 1 year ago (2 children)

There are always developers who either don't care, or are willing to compromise their values for some amount of cash.

They're not the kind of developers we want to work with, so maybe that sort of self-selection is useful.

[–] IWantToFuckSpez@kbin.social 10 points 1 year ago* (last edited 1 year ago) (1 children)

Or you know devs who can’t switch mid project. Who started development long before it went downhill.

[–] ArmoredThirteen@lemmy.ml 7 points 1 year ago

Or they're a small team who literally can't afford to switch engines without killing their studio so a switch has to be carefully planned and could take years. It isn't just greed and sacrificing morals keeping people using Unity

[–] ArmoredThirteen@lemmy.ml 4 points 1 year ago

It's not that simple but yeah if things keep going this way more people will keep moving away. The ones that remain are likely to get hyper focused on to keep the user base in the same way you have to increasingly cater to whales in a game after the community at large leaves