this post was submitted on 08 May 2024
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We've almost reached the end of the 1st half of 2024, and Xbox has had more studio closures than first party game releases in the year so far.

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[โ€“] Aielman15@lemmy.world 37 points 6 months ago* (last edited 6 months ago) (1 children)

In just four months, they have lost Toys for Bob (developer of Spyro Reignited and Crash 4), Arkane Austin (Prey 2017), and Tango (Evil Within, Hi-Fi Rush). I wish I had the money to casually buy some great dev studios, including the makers of a GOTY contender, and casually kill them off a few years later.

I know they are in panic mode right now, but I honestly don't know what their plan is at this point. I doubt even they know. Watching the situation from the outside, it's almost comical how MS has mismanaged everything for years. I live in Europe and I've never seen Xbox marketed anywhere. GamePass is supposedly their priority, and barely anyone I know who is interested in gaming knows that it even exists. The whole deal with the service was delivering first party games day one, yet failed to deliver anything worth buying four years into the new generation, while most of what they actually released was already in the works prior the acquisition. They bought dozens of studios, and mismanaged every single one of them. Fuck, they couldn't even settle on the cover for their game cases for half a year after their new box released.

The only good thing out of this debacle is that people have finally realized how utterly incompetent Phil Spencer is. I remember the days when fanboys were parroting his lies and kept talking about how "Phil is a gamer just like us", just because he showed on the stage in a shitty t-shirt. Too bad it took xbox fucking dying for them to realize, but I guess it's better later than never.

[โ€“] knexcar@lemmy.world 1 points 6 months ago

Hey, quite a few people bought Game Pass for a month to try out Cities: Skylines 2, because it was quite a lot cheaper than the game itself (and considering the poor state the game was released in, probably not much more than a month of replay value anyway)