this post was submitted on 23 May 2024
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I'm pretty sure I couldn't with Sony because I don't think I could name a single first-party game from Sony.
Microsoft is a tricky one because of how many studios they've bought, and I'm not sure how many platforms the PC counts as (at least three: DOS, the DOS-based Windows era and the Windows NT era.
I cannot for the Steam Deck because I'm not sure Valve has made a total of 25 games.
I'm not as familiar with Sega as I am Nintendo but they were and still are a developer in addition to the platform owner.
Atari is not impossible; it's probably possible to come up with a list of 25 first party titles that were considered great that were published for the 2600 or for their 8-bit computers.
If I'm going to give it a go, I think I'd go for Nintendo on either the NES or SNES, though for the SNES I think I would have to ask if I'm allowed to count titles made by Rare and I bet someone would clap back if I included Super Mario All Stars.
I agree, not common, which is why I don't understand the "only 20 or so great games" take.
Here's the difference:
On the Super Nintendo, I can name 20 great, all-time classic games if restricted to first and second party titles, so made by Nintendo and Rare. If you open me up to 3rd party titles I can probably come up with 100 all time classics like Lufia or Desert Strike.
On the N64, I'm going to struggle to make it to 20 all-time classics if restricted to first and second party titles, and I might make it to 25 if you let me have the whole catalog. Of the remaining 350+ games made for the system, some of them were unfinished garbage like Superman 64, some of them were badly designed crap like Quest 64, and a lot of them were competent but not memorable things like Extreme-G or The New Tetris, competently made and legitimately fun games we played, finished, put away and forgot about forever.
Us N64 owners tend to have very similar memories of the platform. There aren't many hidden gems to rediscover.
Oh right I see it's like a quality vs quantity thing. To me I'd pick quality (as that is what triggers my nostalgia).
If I want quantity there are thousands of modern indie games I'd rather play.
Bringing up the topic of nostalgia, I think there are two audiences to talk to here: Those who had those old systems at the time they were relevant and those who weren't.
I mentioned the game Extreme-G. That was a personal favorite of mine. I occasionally set up an old CRT and my old N64 and during my nostalgia trip Extreme-G and Extreme-G 2 both spend some time running. Just hearing the British cyberpunk announcer chick say "mull tee pull miss aisle" makes 25 year old neurons fire. And I also fully acknowledge that it was an above average 8.1/10 game, that it's basically Mario Kart hosed down with Axe body spray, the Forsaken brand of 90's drum & bass cyberpunk is a bit passe these days, and despite the very fast graphics kids these days are going to look at it and go "...okay. Pretty low resolution, isn't it?"
And from that perspective, I don't think the N64 aged well at all. Even Ocarina of Time, hailed for over a decade as the greatest video game ever made...is aging like a potato. It kept for a long time but it's starting to show wrinkles and is distressingly wet on the bottom.
On c/games@sh.itjust.works or however you do that on Lemmy I answered the question "Was Wizardry a good series?" with "Was. Yes." Because Proving Grounds of the Mad Overlord was phenomenal...in 1981. You just couldn't get computer entertainment like that in the Carter administration. Not sure how well it holds up 43 years on.