this post was submitted on 18 Jun 2024
198 points (93.8% liked)
Games
32970 readers
1484 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I actually liked Hunters :c
It failed completely at being a Metroid game. It's obvious the single-player "story" was just hastily hacked together from the multiplayer mode.
Maps were linear, without any kind of secrets or exploration. They were mostly boring corridors between multiplayer arenas for fights against bots.
The only abilities were different coloured guns, and while the MP trilogy gives the four beams specific properties to interact with the environment, I can't remember what most Hunters guns were supposed to do beside opening corresponding doors.
There were three boring and mostly static bosses in the whole game, two of them copy pasted once to make it last a bit longer.
I don't even think its controls or arena map design felt like Metroid Prime. The very limited Metroid Prime 2 multiplayer felt more like "competitive Metroid Prime". It was more fun to me anyway, not that I'd buy a Metroid game for multiplayer.
I think this is all fair criticism. I played this game when I was 12, after all, and did mostly play the multiplayer after a single run through of the story.
Also important to note that I hadn't actually played the mainline Prime games yet at that time, that probably had a lot to do with it.