this post was submitted on 21 Jun 2024
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Are you sure you didn't set low-detail with the viewport cranked way down? I played it on the same model ~~with a math co-processor~~ and it could not handle high-detail and the large viewport in the video.
Edit: I'm fairly certain I had a math co-processor, but I'll defer to you on this detail just in case. That would certainly make a sizeable difference.
I think the detail level made a pretty big difference. I definitely ran it in low and kind of forgot that high was an option, but the shotgun animation in that video is bringing up some traumatic memories.