this post was submitted on 26 Jun 2024
563 points (98.8% liked)
Technology
59596 readers
3750 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
GOG has DRM for many titles: see Galaxy. As I understand it, it isn't as pervasive as Steam, but is necessary if you want multiplayer on many titles or care about extras like achievements.
Cloud sync also requires the drm, but the advantage that gog and itch have over steam is that for most games you just get the executables and you're good to go.
Tbf to cloud sync, nothing is stopping you from using your own backup/restore service with your drm-free titles compared to the other features that Galaxy offers.
You can also use a third party launcher. I use Lutris on Linux. The GOG Integration is excellent.
Achievements or multiplayer matching not being implemented in the game itself isn't on GOG. They still allow you to download and launch any game you've bought, without even requiring galaxy.
Also lesser known is the fact that there are DRM-free games on steam. Download them once, you can play without having steam running or even installed. Using a client to download isn't inherently DRM either.