Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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I think that article's headline is incorrect. Valve's article said that 10% of controller sessions are Steam Decks, not 10% of Steam Input sessions. Here's Valve's article: https://steamcommunity.com/games/593110/announcements/detail/4142827237888316812
So weird that only 15% of Steam sessions are using controllers. I thought everyone had a controller. Most games are just better with a gamepad.
59% of controller sessions are using Xbox controllers. Not surprising, but I wonder how many of those Xbox controllers aren't actually Xbox controllers. I use an 8BitDo Pro 2, which uses X-Input on PC. Though the majority of my gaming is done on Deck now.
Most games are better with a mouse and keyboard, from my limited controller experience. Smooth mouse movements, rather than pressing a lever to move the camera rotation in jerky motions which you then have to jerk back because you went too far. Lots of keys on a keyboard mean you can quickly launch a bunch of different menus with a single button press. And some mice have haptic feedback, which would be the main outstanding benefit of a controller.
I find gamepads to be more comfortable than mouse and keyboard, and most modern games are designed such that all of their functions can be performed comfortably on controller. I also tend to play a lot of games that benefit from having an analog stick.
All just preference, of course. Kb/m and gamepads are good at different things.
Controllers being better is your opinion, and seems like most steam players don't agree.
Very fair. Personally, I think most games made today are designed around gamepads (with the exception of some genres, especially shooters), but even then kb/m does work fine for most games.
What I also wonder is if it's measured by connected devices. I leave my controller in all the time
Even if that was true, not all games have the same number of players. Counterstrike and dota 2 regularly top the most played list on steam, and are terrible with a controller. It shouldn't be surprising that most sessions have a kb/m if that's what people are mostly playing.
That's a good point. I did say "most games" because some genres are definitely better on kb/m, but I didn't think about how that's what most Steam users are probably playing.