this post was submitted on 29 Jun 2024
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Once you get a hold on dodging/parrying/etc, you'll feel like a damn ninja, especially on harder difficulties; but leading up to that, yeah combat is... OK. Also don't miss out of experimenting with different builds - one of my favorites optimized using bombs, which later into it makes you a walking B-52 - fun build if you enjoy clearing trash via a wave of pure chaos, then mopping up the stronger guys by way of the sword.
And yeah, the whole package is what counts here: Witcher 3 is a fantastic all around game. It isn't without it's imperfections, but they are barely noticeable amidst the tsunami of ridiculously high quality you'll be hit with from all the other features.
For sure! And as much negative I said about the combat, it's punchy, never drags on, and the enemies you fight are usually all set up well as part of the story. They're not just random mobs, so even the fighting has good narrative weight even if it's not the mechanically deepest ever.
This time through, I've been making different choices and stopping to explore more and take in more of the world. First time I played it, I had NO IDEA that if you stopped and listened to some npc convos you can pick up quests that way! Doesn't even really feel like I'm playing it over again, or retreading the same stuff. There's SO much in it.