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Just released my game, Amata, into early access! The whole campaign is ready to play and there is a free demo! <33
(store.steampowered.com)
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Can you share nerdy technical details about how you made it? Custom engine? Something like unity? Solo project or big team? Edit: probably Godot from the communities. I know nothing about Godot. How was it?
When I was a kid I thought a lot about making games, but now that I've worked in software and spent hours being like "why the fuck does the font get bigger when I open the date picker?" I have a greater appreciation for how hard it can be.
Absolutely!