this post was submitted on 01 Oct 2024
211 points (99.5% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
55085 readers
359 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That doesn't sound like too many, you're saying you're at under 1000 torrents? How many multiples of hundreds are we talking?
Surprised Transmission has issues seeding that many, thought Transmission 4.x made improvements in that area. How much RAM does your system have? Maybe at some point you just need more system resources to handle the load.
PS - For what it's worth you can still stick with Transmission and/or other torrent clients & just spread the torrents among multiple torrent client instances. e.g. run multiple Transmission instances with each seeding 1000 or whatever amount of torrents works for you.
I don't know what the issue is. I genuinely think it's because Transmission is entirely single threaded. Memory is fine, running at 50% utilized.
And it's like 3-4 hundred ish.
No. Just... no.
That should be easy for just about any torrent client (including Transmission), could be worth opening an issue at their GitHub page https://github.com/transmission/transmission/issues
Hopefully switching torrent clients resolves that for you.
Orrrr I could use a program like qBit or rTorrent that is designed properly.
Those are duck tape solutions. Why use them when there is a good solution
It shouldn't be too many, my hardware wouldn't have been considered high-end ten years ago but transmission is handling thousands just fine for me. It takes a lot longer to start up with this many, probably 20-30 seconds, but runs without issue after that.