this post was submitted on 14 Oct 2024
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I would say my Hue lights system because I can modulate the lighting to my mood or what I need.

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[–] Bishma@discuss.tchncs.de 14 points 2 days ago (9 children)

Base building sandbox games. I don't know why but this genre of games can suck away my stress unlike anything else (since I quit smoking). Oxygen Not Included is the one I keep coming back to.

[–] chrizzly@feddit.org 2 points 8 hours ago* (last edited 8 hours ago) (1 children)

Funny that you mentioned ONI, played and enjoyed it for > 50 hrs but I always got to the point where the base was falling apart b/c of one of the many missing ressources for my dupes :o So actually quite stressful at times, at least for me :D

[–] Bishma@discuss.tchncs.de 1 points 4 hours ago

That early-to-mid-game hump takes out a lot of players. Every resource takes Dup time and every Dup needs more resources - the balance takes practice and some math. Then the Spaced Out DLC came out so we could have that same hump several times in the same game... and I love it.

Most of my colonies end between 2000 and 5000 in game days (I don't bother to "finish" the game anymore) when I've got so much tech-debt the colony has become a chore instead of a game. Or one time when I tried to run all my Spaced Out bases on nuclear, only to discover there's not enough asteroid generation to support that many reactors long term.

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