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Yakuza creator Nagoshi says the era of game size being most important is coming to an end
(www.videogameschronicle.com)
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Maybe you can explain this to me... I've heard this countless times over the years, but I can't figure out how it's measured?
Is it based on if MC is taking average human strides? It seems like a ridiculous metric.
Games / game engines use units which correspond to size IRL. It's needed to keep scale consistent. The characters are usually around 1.8m tall for instance