this post was submitted on 03 Dec 2024
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So it would be better if it was a permanent exclusivity deal, like traditional publishers have?
They've been paying out in advance in some cases (Epic Mega Grants, I think) so the devs can finish the game. That's basically the definition of what publishers do, but when Epic do it it's somehow "not publishing"?
Well it really depends how you look at it. For the devs it's better in terms of how much they get per purchase given that epic takes a lower cut than steam, IIRC 15% as opposed to 30%.
But many users hate epic as a platform seeing how it's not as mature in features, and probably just pure love of steam.
What I'm actually wondering about is if it's worth signing the exclusivity deal seeing how some people will not bother buying a game on a platform they hate or do enough people purchase for it to even out and even gain a larger profit.
steam and valve has also been generally more respectful with users than mostly any other online business, not even just in the space of online software stores. of course it's not all rainbows and glitter but the point stands.
I don't give any attention to the arguments that Steam is "more mature" in regards to features, when the vast majority of users don't use those features to begin with. Steam has all the community features (and more) of Discord, but I would wager most of the fanboys in this thread don't even know about that, or where to find those community features, let alone actually use them.
https://medium.com/@unfoldgames/why-i-turned-down-exclusivity-deal-from-the-epic-store-developer-of-darq-7ee834ed0ac7
They waited until a game previously announced for Steam was finished development and had a launch date, then tried to bribe them with an exclusivity deal to not provide the game on the platform they promised to backers.
They weren't paying a damn thing for development, just to eliminate consumer choice. Instead of, you know, providing a better service in some way so people want to purchase from you instead.