this post was submitted on 24 Dec 2024
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I don't follow the logic here. You said it yourself -- GoG has only allowed DRM onto their platform four times. This is a violation of their anti-DRM policy but it still means like 99% of games on GoG have no DRM. It's good to be principled about these things but I don't see how this merits a knee-jerk response to run to Steam (a platform where 99% of games do have DRM and no guarantee other than an informal promise that they'll do "something" to make their games available if Steam were to shut down).
What anti-DRM policy? They included DRM into their own game, what kind of policy is that?
"I have a strict, non negotiable anti-beer policy! Except every weekend when I drink a 12 pack! And sometimes in social events! And at night to take the edge off! Sometimes on Wednesdays too!"
Not the person you're replying to but there's a big difference between: "We allow DRM, but don't force it" to "We strongly oppose DRM, but allow it and even put it into our own games". One is just business, the other makes you a hypocrite. And the issue with GOG is that they're the latter.
See my other reply, they have allowed this much more than 4 times, and their own games have some form of DRM. Plus the amount of games with DRM on steam is much less than 99%, as a general rule if the game is on both platforms it has the same or equivalent DRM. So it's essentially up to the publisher whether a game will have DRM or not, and because the vast majority of games have the same stance on DRM regardless of platform of purchase citing GOG stance against DRM becomes a moot point.
In short, games on GOG can have DRM and games on Steam can be DRM free. And as a general rule a game's DRM stance will be the same regardless of store. So if you want to play game X and it's available on both GOG and Steam, chances are pretty high that it is DRM-free on both, and if it has DRM on steam chances are pretty high it also has DRM on GOG.