TenForward: Where Every Vulcan Knows Your Name
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Re-route power to the shields, emit a tachyon pulse through the deflector, and post all the nonsense you want. Within reason of course.
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Does a higher warp factor use more dilithium or something? I have wondered, when a captain orders "take us to warp one", why not choose warp two?
The higher the amount of energy you require from the dilithium, the quicker it fractures. In newer starships they recrystallize whioe still in use, but in older federation ships like when Those Old Scientists were roaming the stars, it was a real danger that you'd break the only dilithium crystals on the ship and be more or less stranded if you pushed them too hard.
Of course you still have to deal with warp core stress and heat dispersion on newer ships.
So when a sovereign class goes to warp 6, that's more or less cruising speed. When she goes to warp 9.975, she needs to haul ass to get somewhere right the fuck now
Especially with subspace damage at higher warps with less streamlined ships/warp bubbles, starfleet limited travel in general to warp 6 and some areas the speed limit is warp 3.
/uMO So in other words.... Whatever the plot currently demands, that's what they go with. It's just a show of "we need to be there quickly" or "we have some time to kill" more or less.
What does that mean? Urban Dictionary has failed me here
un-miles-obrien, basically a cheeky way of saying unjerk my role play... Yeah not very clever mind you, but I work on transporters not words.