this post was submitted on 12 Feb 2025
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Physical size is just a parameter, unless you insert formatting and stuff which needs to save data per page/region. Otherwise you can have just vector graphics of fixed data size which gets scaled on rendering to fit the physical limit.
So you could have a very small file that has a huge area, got it!
easy to do in svg, just start with something like , then and you're mostly done; a gradient or pattern requires more than that, but vector graphics don't really care how large you say they are