this post was submitted on 26 Sep 2023
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IMO, the biggest limitations are the fact that it's not quite there yet for resolution/graphics, and the devices are still a bit oppressive. If I could read text in VR and the goggles weren't much more than my prescription glasses, I'd be using it a lot more. Would be cool to even just get rid of monitors and have all my workspaces VR.
But now, I have to don this unwieldy wired thing on my head, fiddle around for the wands blindly, and everything is kinda fuzzy. It's an exhausting experience.
That's my problem too.. it promises so much, but massively undedelivers, and just ends up being a heavy weight strapped to my face when I could get a better experience by just looking at a monitor... better games too.
Manufacturers (especially Meta) are trying to sell it as if it's Ready Player 1 level immersion, and it's just not, and never can be.