this post was submitted on 26 Mar 2025
364 points (98.1% liked)

Technology

68066 readers
7738 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related news or articles.
  3. Be excellent to each other!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
  9. Check for duplicates before posting, duplicates may be removed
  10. Accounts 7 days and younger will have their posts automatically removed.

Approved Bots


founded 2 years ago
MODERATORS
 

People still want the TV and movie experience offered by traditional studios, but social platforms are becoming competitive for their entertainment time—and even more competitive for the business models that studios have relied on. Social video platforms offer a seemingly endless variety of free content, algorithmically optimized for engagement and advertising. They wield advanced ad tech and AI to match advertisers with global audiences, now drawing over half of US ad spending. As the largest among them move into the living room, will they be held to higher standards of quality?

At the same time, the streaming on-demand video (SVOD) revolution has fragmented pay TV audiences, imposed higher costs on studios now operating direct-to-consumer services, and delivered thinner margins for their efforts. It can be a tougher business, yet the premium video experience offered by streamers often sets the bar for quality storytelling, acting, and world-building. How can studios control costs, attract advertisers, and compete for attention? Are there stronger points of collaboration that can benefit both streamers looking to reach global audiences and social platforms that lack high-quality franchises?

This year’s Digital Media Trends lends data to the argument that video entertainment has been disrupted by social platforms, creators, user-generated content (UGC), and advanced modeling for content recommendations and advertising. Such platforms may be establishing the new center of gravity for media and entertainment, drawing more of the time people spend on entertainment and the money that brands spend to reach them.

Our survey of US consumers reveals that media and entertainment companies—including advertisers—are competing for an average of six hours of daily media and entertainment time per person (figure 1). And this number doesn’t seem to be growing.2 Not only is it unlikely that any one form of media will command all six hours, but each user likely has a different mix of SVOD, UGC, social, gaming, music, podcasts, and potentially other forms of digital media that make up these entertainment hours.

you are viewing a single comment's thread
view the rest of the comments
[–] jjjalljs@ttrpg.network 17 points 5 days ago (1 children)

I was going to say something similar to that too. Specifically, the consolidation of power means there's less smaller companies taking risks. You'd think a big company with Disney money could afford to be weird and experimental, but that doesn't seem to be the case.

I say this despite enjoying superhero movies

[–] dontbelasagne@lemmy.world 1 points 5 days ago (2 children)

People are buying the tickets for the sequel slop. If no one bought them then they would have to be weird and experimental but that will only happen if enough of us said no more to these live action remakes and sequels.

[–] stephen01king@lemmy.zip 6 points 5 days ago (1 children)

That's another result of people not having enough money to be experimental with their movie choice. If movies are too expensive for you to go regularly, of course most people would choose those that they know are gonna be safe for them to enjoy instead of giving unknown original movies a try.

[–] shalafi@lemmy.world 3 points 4 days ago

That's a bingo! I'm only taking the time and spending the money for a movie I know damned well I'll enjoy. Guess I'm part of the problem.

[–] jjjalljs@ttrpg.network 4 points 5 days ago

Any plan that depends on "and then the common person develops discerning taste" is doomed to fail. Especially considering that even people who are usually picky might enjoy something basic from time to time